Stroke Machine – Review
Wolfram Franke dives in to iOS music production with the colorful release of the unfortunately named “Stroke Machine”.
Really. That’s its name. In the many hours I’ve spent with Stroke Machine I never once found anything that brought on an “Aha!” moment of clarity that explained why this name was chosen; I just can’t make the connection.
My inner 15 year-old came up with at least a dozen alternate names that could be just as hilarious, but that’s a different immature article.
This new and interestingly designed groove box has a lot to offer. A whole heckuva lot!
Stroke Machine is a full service “groove box”, synth, beat maker, 128 pattern sequencer and full on work station. To start, this machine certainly has plenty of very nice features and functions for designing multitudes of drum and synth sounds.
The built-in synth has two oscillators sporting the standard analog waveforms.
A built-in sample player which earlier had problems but is working much better today. The number of voices are limited only by your device CPU.
Modulation controls for frequency and ring also allowing quantized automation of the sounds. Multi mode filters, white and pink noise generators are here too.
The tone generators run to a transient generator, and another multimode filter.
There are four effects busses and about eight sound FX. Routing, LFO, ADSR or ADBD envelopes with variable slope, and more. Much more, (linked below) the list of features is substantial.
Next is a 128 pattern/”kit” step sequencer and each pattern has room for twenty four (12 perc and 12 melodic) sounds, and tracks with many common parameters like Tempo, Swing, Measure, mute, solo, etc.
Also featured is a detailed note editor, modulation automation, and quantize. Like I said there are lots of bells and whistles. I can’t list everything completely. Check out Franke Musicfor all the details.
They say loading, arranging, and so on is done intuitively and quickly.
I don’t fully agree with that and find much of that aspect of this app to be anti-intuitive with some things being in places I wouldn’t have instinctively expected. Nevertheless it’s all there and its working.
Problems with Stroke Machines early iterations had been plagued with debilitating bugs and missing key features. A somewhat rough start leaving many to feel like they bought a half baked beta with huge potential. This seems to happen a lot for some reason?
Thankfully Wolfram Franke has been on top of it all and addressing the many early flaws with considerable and affective updates.
Prior to the most recent update (2-19-2014) Stroke Machine was largely unusable. At least up to its greater potential.
That has all changed. Thank you Mr.Franke.
The sample player is working well now.
A new “subdued” color scheme option is installed allowing the user to replace the original color nightmare resembling a plate of vomit from a multi colored yarn doll.
I like the the new color scheme a little better. It feels like it takes some of the over crowded impression down a notch or two. Still, its pretty crowded, but with improvements made to the rotary or linear orientations and how they respond to user input is better.
The FX generally are all decent, serviceable for what they are intended. Navigation, buttons or sliders and dials still on occasion fail to respond requiring some additional touches.
Changing to a different kit of sounds throughout the arrangements works great now.
Using Stroke Machine with Audiobus has gotten better, and more stable. Inter-App Audio hosting is supported.
MIDI clock sync, and virtual MIDI have been added.
AudioCopy for performance and recordings, and AudioPaste for samples has been added.
Adjustable latency settings are now included.
Generally a large amount of fixes, and new additions have brought Stroke Machine up to speed. It inspires customer confidence seeing the attentive actions of this developer. Kudos there.
The multi range keyboard is nice, but it’s just too tiny. I don’t know how that can be addressed considering the lack of screen real estate to work with. I suppose it’ll have to do, and for the most part it will suffice.
The potential was always there, and now with massive improvements and much needed additional features, Stroke Machine is delivering.
All in all, Mr. Franke thought well to offer a huge creative environment for us to use and do a great many things. Fun, useful and maybe at times still frustrating, Stroke Machine is not kidding around. This ambitious app may have had a bumpy start, but today it is a powerful, stable and inspiring machine. Not yet perfect, but definitely one to seriously consider picking up.