Month: May 2013

Audio Mastering – Review

Audio Mastering
Developed by: iMusicAlbum Igor Vasiliev

Available in iTunes App Store HERE

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UPDATED: 6-24-2013

Get on the bus! Audio Mastering now supports Audiobus effect & output slots. Very good news don’t you think? They also added a solo mode for EQ bands, record on signal start, fixed some minor bugs and so on.
The Audiobus effect & output support is probably what most folks will get excited for. Now after you do your mixing and have a song all arranged you can record it directly to this to then master. If you’re using Cubasis, NanoStudio, BeatMaker2, FL Studio, etc, then you need this app to make your mix really shine.

Original Review:

If you make music using your iPad, prefer to use one of the iDAWs other than Auria, then you probably would like to have a solid app to master your work?

There’s plenty of snobby purists around who will insist that mastering on an iPad is just not possible. They are right!
It is not possible for them to do it. With their eyes firmly shut and noses stuck so high in the sky, theres no way they could even see the screen. Sarcasm aside, the truth is; oh yes we can!
Admittedly mastering had in the past been a bit of a weakness in iOS music. Most of the iDAWs still have pretty lack luster or cheap tools with too many limitations to be taken seriously in the mastering department. Really only Auria has appropriate mastering tools, and the best plug ins to craft amazing sound. Those however can be very costly, and many people prefer other fine iDAWs for their work. Unfortunately those other iDAWs don’t have much to offer on this topic.
Now developers are taking this stuff seriously and some nice third party apps devoted to high quality mastering are becoming increasingly available, with more too come.

Welcome Audio Mastering!

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If you have good monitors, or studio headphones, all you need is the software to polish up your music. Audio Mastering is a very solid software choice. Based on the same algorithms found in professional, high quality plug ins for computer DAWs, this all in one audio workshop is ready to go.

Features at a glance:
24 bit audio processing, linear phase 10 band equalizer, 3 band stereo imaging, 3 harmonic saturator types, variable speed loudness (limiter) maximizer.
Sample rate converter from 96, 88, 48.4 to 44.1 KHZ
Dithering with noise shaping. 3 fade shapes in and out. Plus many more. Visit Creator Igor Vasiliev blog HERE for more details and app support.

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Currently Audio Mastering supports Audio Copy/Paste, and “Open In” making it easy to exchange files with numerous apps including AudioShare.
There is no DropBox support yet, which I’d really like to see added. No Audiobus support yet, but it is planned for upcoming versions.
No waveform editing, and shouldn’t be expected considering this is not that kind of app.
Although it wouldn’t hurt to have a basic trim, slice, and crop functions.
Worrying about those things would be missing the point of AudioMastering anyway.

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I’ve been happy with the results after using Audio Mastering. No complaints about the audio quality at all. It sounds fantastic! Excellent separation.

I really like how all the controls are on one page making it a breeze to use. Checking work on the fly is hassle free for comparing the mastered version against the original. Making all the fine tuning, & frequency adjustments in real time with instant results, all functions flawlessly. Use the sliders or for finer control, all parameters have +\- buttons to incrementally tweak the sound. If something goes terribly wrong or you just want to go a different direction tap “reset”. Do over!

When you’re all done and have the sound you are looking for just hit “process” and choose the file types to create new copies of your work. After a brief wait, or longer for large files you’re done. It is just painless.

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Audio Mastering has several presets based on music genres to get you started and build off of. You can of course make your own presets to call up quickly to use again. Name and rename them as you like.
Its all about the the sound, and you don’t always need fancy controls or huge amounts of features.
If you don’t feel the need for more than 10 EQ bands or zero latency, automation, or independent channel EQing, this will suit you quite well. All in all Audio Mastering is a bargain and with a high quality suite of tools makes this a powerful and serious option. If you want something that can take a good sound and make it great, then this is a must have app. The difference Audio Mastering makes compared to the limited iDAW mastering options is a no brainer and essential for having the best sound possible. This is a grand companion app to fill out your mobile music production studio.

* I used this app to master a new song I had made in Cubasis. This really added more depth that Cubasis simply couldn’t do. Check out Orbiting The Son for the mastered version. While on that same SoundCloud page scroll down to the un-mastered version called In My Sons Orbit (WIP) for comparison.

Samplr – Review

SAMPLR

Developed by: Marcos Alonso

Available in the iTunes App Store HERE!

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Samplr is a uniquely designed and powerful audio manipulation app no iDevice should be without.
A super cool and fun way to control waveforms by touch, in a diverse collection of playing modes.
Samplr does a superb job with the gesture and touch controls leaving no impressions of it being anything short of brilliant.

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This is just such a fun and powerful app. To start off, there’s nice presets to choose from that are a great way to begin with familiarizing oneself with the intuitive controls. Of course no sampler would be worth anything if you couldn’t easily bring in and record your own sounds.
Samplr is fully ready for you to explore and get creative while also being very enjoyable. AudioCopy/Paste and Audiobus – Input & Output compatibility opens the best doors to stroll on in hassle free.

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Designed for use in live performances, Sampler offers 6 slots for you to place samples in. Play all six simultaneously while manipulating one in real time. Each slot can be independently paused and started again with a quick tap of the slot it’s in which is visible on bottom of the screen at all times. There’s no getting lost here. With 7 different play modes, each assignable in any order to the samples, there an awful lot of possibilities.

Click here for details, features, & tutorials. to be directed to developer Marcos Alonso’s web site.

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Features at a glance:
The seven play modes are: Slicer, Looper, Bow, Tape, Scratch, Keyboard, and Loop Player.
That’s a pretty nice variety of tools to twist up samples.
Plus, Samplr has 5 global FX that also can be worked in real time. Filter, Delay,
Amplitude-Modulation, Reverb, and Distortion effects are at your fingertips.
A sweet gesture recorder allows custom movements to continue while moving on to another sample bank.
Easily record and resample. Keep the flow going with Background Audio included.

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Samplr has quickly become my favorite for all my sampling uses. It has everything I need to do everything I want to do. It’s reliable, stable, and sounds great. To me its not just a sampler but a creative and strong instrument. Samplr will suit many uses and music styles very well. I’ve not experienced any crashes or strange malfunctions at all (so far) using it with my iPads 3 & 4. It was in fact a great inspiration for my Colors Of Choices song which I made based off of this magnificent app.

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I have no reservations with recommending Samplr as a must have. Unless you really need something of a more common design, it will very likely become a new favorite.

I’ve always been a Kat person

I have agreed to sign with the new iOS Music focused label, LazerKat Records. The agreement has not yet been formalized, nor have they presented me with any contract yet, but when they do send it to me (if in a reasonable amount of time) I intend to make it official and sign it.

UPDATE As of this date 9-27-2013-
I have yet to receive any agreement or contract, and have still not signed anything.
It’s been months since I’ve heard from LKR and am puzzled that there has still been no movement with making anything official.
It doesn’t offend me or anything, I have no hard feelings at all, but I do not consider myself officially signed to LKR having never received any document of any kind. I had sent a few emails over the months asking questions, but other than a couple casual, and friendly social media private messages, I’ve not really heard much from them at all, and not had any real answers.
My role with LKR was never defined, and I couldn’t ever get any solid confirmation to anything. The compilation vol 2&3 have not been realized still after several months. Again no hard feelings. I understand that despite best intentions things don’t always go as planned.
However I have been through similar scenarios prior to LKR with FatelessFlows. That said, I consider myself a “Free Agent” with no binding commitments to any label or organization at this time. I am however considering signing with another label. This time though, I will be sure to see the business plan, and have an actual contract to sign before announcing anything as I have before. I am not going to trust casual agreements any longer. I would be doing myself a disservice if I didn’t learn from my mistakes and correct past habits.
So going forward, I do still think LKR is a fine addition to the iOS Music community, and provides a great service to many, but I feel I’ve been largely ignored. I wish them well, and I hope to keep the friendships I’ve made, but I am officially not signed to any label as of the date of this UPDATE. When I do make a decision and have already read and signed a legal document, I will be sure to post about it.

UPDATE 2 11-2-13 I am on the verge of signing an actual contract with a label. Ill name them after that’s done.

Original post follows
They have quickly become very active in the iOS music community showing incredible support. They are quite serious about what they want to accomplish.
While greatly supporting iOS Music they also are very interested in reaching beyond comfort zones. I believe they have the right attitude, drive and ambitions to accomplish their goals.
It feels like the best fit for me. Having personally had less than satisfactory label experiences in the past, waiting for others to show action, open websites, other various disorganization problems, and delays; I have been very shy about going through similar experiences again. LKR is showing incredible initiative, and serious dedication. Their efforts inspire confidence. I think that’s best for me, and anyone involved. Of course they are eager to welcome others, so give them a shout maybe.

I hope you will join me in welcoming them (if you haven’t already) with open arms.
In addition to being one of their growing list of artists, I also am helping them in the best ways I can.

What follows is a copy of their press release kicking off what I’m sure will be a bright future.

Hello friends!

LKR has made some changes for the better.
We’ve decided, thanks largely to the amazing support and community enthusiasm, to take a brief pause and do some serious organizing.
We want more than anything to represent ourselves and our artists professionally, and believe these changes will make us more efficient and better reflect our vision.
We are serious about being a label featuring iOS musicians. Our goal is to help blur the lines that have separated iOS Music from other forms of production and reach beyond our comfort zone. Like many of you, we believe in iOS music. The quality of music and artists are second to none.

To start things off we have assigned roles and positions to become better organized and proficient.

Jeremy McGil – CEO/Head Of Marketing

Joel Sneddon – Lead A&R

Graeme Fehr – VP/Web Design

Ivan Kuptsov – Social Media Relations

David Israel – Promotions/App Support

Featured LKR Artists releasing solo albums:

SmiteMatter
Joey Joel
dio_do
Son Fish

We are still planning to release our LazerKat/iPad Musician Compilation Vols. 2 & 3. Please be patient, this needs to have full attention placed on quality. You can’t rush quality. We want to do everything with our best and most focused effort.

Music submissions are welcome!
Please send 3 of your favorite songs in MP3 -128 bits, for consideration to : LazerKatDemos@gmail.com or send a SoundCloud link directly to the tracks you want us to hear. We will contact any artists we are interested in working with for follow up.

Thank you for all of your amazing support.
Our community is full of some of the most talented musicians in the world, and we look forward to showcasing what’s next to the world.

lazerkatrecords.com

P.S. here is the link to my LKR artist page on their website: http://www.lazerkatrecords.com/artist/smite-matter/

Turnado – Review

Turnado
Developed by: Sugar Bytes

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UPDATED REVIEW 5-26-2013
Just a little one, but Turnado now supports landscape as well as portrait.

It sure would be nice if there were a really good multi/real-time live effects unit with tons of modulation parameters and full customization. If only I could find something like this that does a good job on my iPads…
Wait! What’s this? Well, here it is! “Turnado.” That’ll do very nicely.

A massive live effects rack focused more on tripping out beats, but just as awesome for any sample to mangle.
This thing is ridiculous. Insane. Massive. Insert your favorite exclamation of joy . Easy & packed deep with very interesting effects of all kinds.

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This cavern full of effects fits nicely on the iPad in portrait view. Understandable at first look. Not overly complex. Its deceptively simple, with a wild multitude of adjustable parameters to lose oneself in a bottomless pit of effects possibilities. I mean this thing is deep!

Getting started is a snap. Just tap the presets menu and select one, or tap the dice ( die ) to randomly generate 8 different FX that you can control simultaneously with either the 8 associated effects knobs, or the 4 X/Y pads controlling 2 FX at a time correlating with those knobs. Select a factory sample, loop it, and just boogie with the 4 pads live. You can also drag FX units from the list of 24 professional grade algorithms, and drop in whichever slot you like. Great also for quickly replacing something.
Turnado is immediately satisfying and crazy fun. This is only the beginning though. Beyond the easy start, you can dig way further into each of the effects to make some very cool sounds. This is modulation tweaking paradise.

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Some of Turnados features:
Turnado supports Audiobus input and effects slots. Import your own samples via ACP (audio copy paste), iTunes File Share, and music library. It is also compatible with “Jack”. Full MIDI support and clock sync. Adjustable buffer down to a speedy 64! Background Audio capable. Its all ready and waiting for you. There’s way too many specs and features to list. Visit Turnados Web sight for all the details: HERE
As good as the factory samples are, nothing beats your own.

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Loading from the many FX carefully designed presets that fit pretty much any occasion is sweet for a quick run. Where Turnado really shows itself off is in the individual FX “Edit” screens. You’ll notice that each of the FX units have a little “Edit” button on them. Go ahead, tap it!
Whammo! Adjustable parameters galore. Welcome to the modulation candy store.

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Now you have all the pieces that make the effect live and breathe. You can easily end up in a vortex where time stands still with the amazing amount of sound options here. Imagine it, tweak it, and experiment with it all. I’ve spent many hours in this screen creating numerous presets of my own. There is so much to discover. Once you find and hear what you like save it to call up from the user list.

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The portion of the screen where all the editing is done can feel a bit tight, and small. No problem, double tap it and it zooms in. The zoom can also be disabled if you wish.
The FX are pretty amazing. As I mentioned already they are high quality, and focused on beat manipulation more than anything else. You’ll find numerous filters, slicers, loopers, wobblers, and so on. No worries if, like me, you would like to use Turnado for more than just beats. It is complete with excellent delays, and reverbs to boot. Sugar Bytes thought this through offering so many FX types, styles and options.

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They created a fantastic controller called “Dictator” that can control each of the 8 FX knobs and countless parameters with a single slider. This is a real treat and leads to some monstrous sound designs. Again, the Dictator is customizable and offers lots of preset configurations. Its unique, powerful and just plain crazy.

I can’t find anything terribly serious to complain about. The only issues I experienced using Turnado on iPads 3&4 were with the edit screen. It has during playback caused unwanted skipping or stuttering with each touch of that screen. A few times when I was really pushing Turnado hard by working all the FX at once, I temporarily lost audio. Only one crash on my iPad 3. These could be a problem in a live performance, not so much in your studio. Its early yet for the iOS version of Turnado.
I don’t expect these to linger. Sugar Bytes is quick to make fixes as demonstrated with a recent update already fixing some minor bugs. I’m not worried, and it doesn’t effect my feelings on this incredible app.

Highly recommended! Buy Turnado from iTunes HERE

You will definitely have lots of fun.

Cubasis – Review

Cubasis By Steineberg Media

Another iDAW from a big name maker joins iOS.

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UPDATE 11-25-2013
Cubasis now supports Inter-App Audio. I’ve tried it out, and it’s working very well. Only problem I’ve had was with assigning the TC-11 synth, it fails to open with Cubasis running IAA. I don’t know if if it’s a problem in Cubasis or with BitShapes TC-11? I suspect it’s likely on BitShape?

I’ve had some issues (unrelated to IAA) where I’ve attempted an all MIDI project, and the drum track I applied kept going out of phase after Mixdown. Real weird. Everything sounded great while playing the project in Cubasis, but as soon as I mixed down the project to master it, the mix down version keeps losing parts of the beat. It’s a pretty frustrating problem when after all the work is done and sounds good only to find it’s ruined when the project gets mixed down. It’s only happened when MIDI was involved.

UPDATE 7-1-13
Cubasis Version 1.5
A new synth, new drum loops, *track freeze, bug fixes, and a fun new bug. The recent update to Cubasis comes with a couple notable new additions. The Micrologue, a fine emulation of an analogue synth of yore. As if we don’t have enough of these already, but hey, it’s a nice addition at least. Its a simple 2 oscillator synth with all the standard controls. Nothing fancy, but you can make and save your own creations. It sounds ok, and in some instances not so ok. I mean it clips and pops here and there when playing it.
*Track freeze is now an option for tracks where the Cubasis instruments are used. A nice CPU saver that can come in handy.
There’s also the addition of numerous new midi drum loops to choose from. Many are quite good. Others are pretty standard. They’ll do in a pinch, I like them mostly.
On the down side a nice new (and for a moment scary) bug was introduced. Using a Cubasis instrument to lay down a riff, melody or whatever, when I double tap the clip from the track it is in to activate the note editor sub screen I hit quantize. The whole thing deleted instead of quantizing. Blunderful! I mean, wonderful. UNDO, recovered it each time, but its a pain in the arse.
There is also a problem sometimes with Cubasis refusing to upload a .cbp project file to Dropbox. No problems with .wav or any other supported file type.
Still no automation? What the hell is the deal here? I really hope its on the way very soon, I would have much preferred automation over another tired analogue synth emulation. Its not that I don’t appreciate the new loops and synth, its just those are not what Cubasis needs right now. Fingers crossed for next time.

UPDATED May 27:
Cubasis version 1.4 arrived finally. Supposedly the “UNDO” malfunction that destroyed many users (myself included) hard work, has been fixed. Has it? I don’t really know yet. I’d like to trust that it has been taken care of, so time will tell.
They also added MIDI clock sync, but I’ve heard from a few very reliable sources who are much more adept regarding MIDI than I, that it doesn’t work very well.

UPDATED REVIEW May 16:
SteinbergMedia has announced that they have submitted Cubasis V1.4 to Apple. This updated version specifically mentions that the UNDO problem resulting in data loss has been corrected. Numerous fixes and other improvements round out what looks like a significant update.
After Apple approves V1.4 Cubasis owners will be able to install it. I am honestly a bit weary, but it should be safe to use again soon. Fairness dictates giving it a chance, so I’ll assume the best.

UPDATED REVIEW May 7:
I had been happily working with Cubasis for a while now. I really warmed up to it. I felt confident in its design and stability. Despite my intial skepticism about there being no manual “save” function, I trusted that Steinberg had made sure that its auto save would be safe and reliable. I mean; nothing is more important than a project being saved.
Today all of that changed. I was working on a project, & it was going very well with no hints of any problems on my iPad 4. I spent days to get to the point where I was near completion. While putting the finishing touches on the song, I moved a single part in one track that I didn’t like. So no problem right? Just “Undo” right? That is what its for right? I touched “Undo” once (as I have countless times over the years never once having a problem in any other app) & without ANY warning Cubasis flipped out, and deleted the entire project. Redo didn’t work at all. The contents of the project vanished! Gone! Unrecoverable!
I have heard from a few people including a friend who had the same experience previously. I was alarmed of course, but I didn’t really feel great urgency and continued using it despite being warned. Clearly I didnt fully understand them. Well now this catastrophic bug just bit my head off. “Undo” should never globally delete the contents of the whole project. NEVER!
In the 4 years I’ve been working with a huge variety of iOS music apps, none has ever failed me to this degree. Crashes were about as bad as it ever got, rarely would any data be lost, and never have I seen a project murdered so completely. Not until this. It’s the kind of bug that I must report. It’s pretty important. If any app might potentially cause a total loss of work due to a bug, then it fails to inspire trust in the product as is. Some might think, “oh, he must’ve done something else” or “that had to be operator error?” NO! I promise that’s not the case. I have a full understanding of how “Undo” is supposed to operate. Im up to date with everything installed. I know how to use these apps and devices. I know what I’m doing. There is nothing mysterious about the cause. This is without any shadow of a doubt a huge problem within Cubasis. A monumentally upsetting failure. If you have experienced this, you probably understand just how upsetting it is.

No confidence in the current state of Cubasis. For now, I DO NOT recommend buying Cubasis, and warn all who are using this app to stop immediately if you are concerned at all with your work remaining intact. I’ve never suffered a greater, or more disturbing failure with any app before of this magnitude.

Original Review:

Steinberg Media is well known for its many contributions to the music world. A developer with a grasp of what it takes to make something special.
Based on the desktop software Cubase, they delivered Cubasis for the iOS platform.
Many heads spun out of control with eager and wide eyes when Cubasis hit the App Store. I couldn’t help but get a bit excited myself.
I debated buying it for some time, and of course tried to contact Steinberg for a review copy. Many many tries, until finally weeks later they responded, but had run out. Seems they had already given all copies away along with their press release.
Prior to obtaining my own copy I had only a brief encounter with Cubasis on a borrowed iPad to look at for about an hour or so. That didn’t exactly inspire me to spend $50.
Weeks past by, and I finally, accidentally (See my post: An Ever Changing Process) bought Cubasis.
Oops.

Well, I can’t undo that so I figured I’d make the best of it and find a use for Cubasis.
First thing that encouraged me was the slick user interface. So quick and responsive. Good looking too. I felt right at home in Cubasis as if I had worked with it many times before.

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I really was enjoying the workflow quite a bit. I still am. I couldn’t put my finger on exactly why I felt so at home so fast. Was it really made to be so intuitive? Perhaps? Then it dawned on me. Cubasis is really a lot like previous iDAWs I had seen and worked in many times already. I have done this before with other iDAWs that have been around a while. Not to suggest Cubasis isn’t designed to be intuitive, it is.
The layout is clean making it very easy to remain in a steady workflow without numerous screens or drop downs to sift through. Something I’ve missed when using my primary iDAW Auria.

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Using Cubasis with Audiobus has been the most comfortable experience I’ve had so far. They did a remarkable job with making Cubasis and Audiobus distraction free. Every instance I had was reliable. No crashes, no lost recordings, no broken connections. It simply works. Bravo.
In addition to the excellent Audiobus integration, Cubasis has an equally smooth virtual MIDI function. Connecting my favorite synths has been a piece of cake. More to be pleased with. Still using AudioCopy/Paste? Its supported for both import and export. So are iTunes File Share, Dropbox, and email export.

* I don’t use any MIDI hardware, so I cannot offer input on how that behaves. I would expect it to be well done?

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There are many high quality instruments and loops included to choose from in both audio and MIDI format. I couldn’t find any instruments to be lacking. They all sound really nice. Each have an attack and release slider to adjust your preferred sound in the track you place it in. No violin though? Whatever is missing shouldn’t be any problem. Simply connect whatever virtual MIDI compatible app with the desired instruments to Cubasis and assign it to which ever track you want. The adjustable scrolling keyboard works as expected. It has a row of 10 Chord buttons above it. Each of the 10 chord buttons can be edited and is specific to the track its used in. Delete the track you made custom chords in, and you delete those custom chords with it. No complaints there. Switch to pads or keys with a button tap.
The pads are customizable and have variable velocity. Tap the center of the pad for a big hit or around the edges for a softer strike. Assigning instrument chords, or drums to the pads is made easy. Another kudo.

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If you import a sample to a track it can be edited by a double tap to the waveform. That will bring up a sample editor tool taking up the bottom half of the screen. Tracks are still visible and can still be scrolled through making it easy to keep track of what you’re doing. Trim, reverse, set fades in or out, and save the edited file to the media browser. Make a mistake? No problem the multiple undo and redo buttons are there at the top of the screen on the tool bar just in case. I might add that when you undo or redo a nice message appears confirming what was done.

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If you want to edit MIDI or recordings of instruments packaged in Cubasis, the same double tap will bring up a key editor. Individual notes can be edited and rearranged. The velocity can also be adjusted. A robust quantize feature will help keep it all in time.

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All the editing, performing, recording, mixing and arranging throughout is crisp. No delays or screen jumping. Putting together a song including audio recordings works so seamlessly its hard to not want to use Cubasis. Everything is smooth and pleasant. Until you get to the FX, and mastering part. In short, you can’t really master anything here. The EQ is a 2 band prank with no depth. A less than average compressor, limiter are of no significant help.

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The FX choices are many in number and appear to be a complete collection. However when you use them they are a disappointment. They sound cheap and half baked. Some worse than others, like the Reverb. Its horrendous. I’ve heard better reverb from tin cans. The Chorus is minimal and weak. I could go on and on, but ill stop by saying, Steinberg can do much better.
At least the mixer is good for setting pans, & volume levels. There are 3 FX sends for the overall mix that can be leveled at each track individually or not used at all. If you do want to use the FX in a track you can have up to 3 inserts per track. Finally, you can mixdown to M4A, .wav or MIDI.

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Overall Cubasis is great to work in, but not so great to finish the work. Its features, & design are similar to many other iDAWs already available at half the price. It looks great, sounds good, a joy (I really like making first drafts here) to use, and a flop to polish it all up at a high level. Considering the total FX fail, no automation, and that you can do the same things in apps half the price, I can’t say this is worth $50. Its good, just not doing anything that sets a new watermark.
To be fair, its early for Cubasis. There may very well be many improvements and features on the way? They might take Cubasis to the next level some of us expected, but have yet to see? I don’t know. I’ve bought many apps based on potential that was never realized. So I am skeptical.
If this was released a year ago, it would have been more impressive. Since my aforementioned primary iDAW arrived with FX, sonic capabilities light years ahead of anything else on iOS and full automation, Cubasis misses the wow factor by a wide margin. I would consider this the better option if it is intended for use on iPad2.

For more details on Cubasis please visit SteinbergMedia

Purchase Cubasis from your iTunes App Store HERE

Review based on use with iPads 3&4.

UPDATED 4/16/13

Today Steinberg answers weakly (though I’m sure not directly) to a major concern by improving its selection of Cubasis mastering options. They added a 4 band Studio EQ, and a Limiter.
The new “Studio EQ” is definitely an improvement over the shelf EQ. It sounds OK, and is better than nothing, but doesn’t really impress me very much. Then again I’m spoiled by Aurias FabFilter ProQ.
I am very glad its now part of the Cubasis package though.
The new Limiter is fair. It serves its purpose at a functional level but raises no goose bumps. Neither are by any means appropriate for mastering. Not in my world. Its a step in the right direction and shows that Steinberg is paying attention to customers needs. Even if they are still holding back, offering mediocre solutions. I can only hope they will put a real EQ, Compressor, Limiter in Cubasis someday and improve the other subpar FX as well.
I hoped for automation, but it didn’t come. Not yet. Will it ever?
These things may come later, or not at all? For now Cubasis is still a neutered but well groomed breed with a few new tricks, leaving a lot to be desired.