MIDI

MIDI Controllers

Cubasis – Review

Cubasis By Steineberg Media

Another iDAW from a big name maker joins iOS.

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UPDATE 11-25-2013
Cubasis now supports Inter-App Audio. I’ve tried it out, and it’s working very well. Only problem I’ve had was with assigning the TC-11 synth, it fails to open with Cubasis running IAA. I don’t know if if it’s a problem in Cubasis or with BitShapes TC-11? I suspect it’s likely on BitShape?

I’ve had some issues (unrelated to IAA) where I’ve attempted an all MIDI project, and the drum track I applied kept going out of phase after Mixdown. Real weird. Everything sounded great while playing the project in Cubasis, but as soon as I mixed down the project to master it, the mix down version keeps losing parts of the beat. It’s a pretty frustrating problem when after all the work is done and sounds good only to find it’s ruined when the project gets mixed down. It’s only happened when MIDI was involved.

UPDATE 7-1-13
Cubasis Version 1.5
A new synth, new drum loops, *track freeze, bug fixes, and a fun new bug. The recent update to Cubasis comes with a couple notable new additions. The Micrologue, a fine emulation of an analogue synth of yore. As if we don’t have enough of these already, but hey, it’s a nice addition at least. Its a simple 2 oscillator synth with all the standard controls. Nothing fancy, but you can make and save your own creations. It sounds ok, and in some instances not so ok. I mean it clips and pops here and there when playing it.
*Track freeze is now an option for tracks where the Cubasis instruments are used. A nice CPU saver that can come in handy.
There’s also the addition of numerous new midi drum loops to choose from. Many are quite good. Others are pretty standard. They’ll do in a pinch, I like them mostly.
On the down side a nice new (and for a moment scary) bug was introduced. Using a Cubasis instrument to lay down a riff, melody or whatever, when I double tap the clip from the track it is in to activate the note editor sub screen I hit quantize. The whole thing deleted instead of quantizing. Blunderful! I mean, wonderful. UNDO, recovered it each time, but its a pain in the arse.
There is also a problem sometimes with Cubasis refusing to upload a .cbp project file to Dropbox. No problems with .wav or any other supported file type.
Still no automation? What the hell is the deal here? I really hope its on the way very soon, I would have much preferred automation over another tired analogue synth emulation. Its not that I don’t appreciate the new loops and synth, its just those are not what Cubasis needs right now. Fingers crossed for next time.

UPDATED May 27:
Cubasis version 1.4 arrived finally. Supposedly the “UNDO” malfunction that destroyed many users (myself included) hard work, has been fixed. Has it? I don’t really know yet. I’d like to trust that it has been taken care of, so time will tell.
They also added MIDI clock sync, but I’ve heard from a few very reliable sources who are much more adept regarding MIDI than I, that it doesn’t work very well.

UPDATED REVIEW May 16:
SteinbergMedia has announced that they have submitted Cubasis V1.4 to Apple. This updated version specifically mentions that the UNDO problem resulting in data loss has been corrected. Numerous fixes and other improvements round out what looks like a significant update.
After Apple approves V1.4 Cubasis owners will be able to install it. I am honestly a bit weary, but it should be safe to use again soon. Fairness dictates giving it a chance, so I’ll assume the best.

UPDATED REVIEW May 7:
I had been happily working with Cubasis for a while now. I really warmed up to it. I felt confident in its design and stability. Despite my intial skepticism about there being no manual “save” function, I trusted that Steinberg had made sure that its auto save would be safe and reliable. I mean; nothing is more important than a project being saved.
Today all of that changed. I was working on a project, & it was going very well with no hints of any problems on my iPad 4. I spent days to get to the point where I was near completion. While putting the finishing touches on the song, I moved a single part in one track that I didn’t like. So no problem right? Just “Undo” right? That is what its for right? I touched “Undo” once (as I have countless times over the years never once having a problem in any other app) & without ANY warning Cubasis flipped out, and deleted the entire project. Redo didn’t work at all. The contents of the project vanished! Gone! Unrecoverable!
I have heard from a few people including a friend who had the same experience previously. I was alarmed of course, but I didn’t really feel great urgency and continued using it despite being warned. Clearly I didnt fully understand them. Well now this catastrophic bug just bit my head off. “Undo” should never globally delete the contents of the whole project. NEVER!
In the 4 years I’ve been working with a huge variety of iOS music apps, none has ever failed me to this degree. Crashes were about as bad as it ever got, rarely would any data be lost, and never have I seen a project murdered so completely. Not until this. It’s the kind of bug that I must report. It’s pretty important. If any app might potentially cause a total loss of work due to a bug, then it fails to inspire trust in the product as is. Some might think, “oh, he must’ve done something else” or “that had to be operator error?” NO! I promise that’s not the case. I have a full understanding of how “Undo” is supposed to operate. Im up to date with everything installed. I know how to use these apps and devices. I know what I’m doing. There is nothing mysterious about the cause. This is without any shadow of a doubt a huge problem within Cubasis. A monumentally upsetting failure. If you have experienced this, you probably understand just how upsetting it is.

No confidence in the current state of Cubasis. For now, I DO NOT recommend buying Cubasis, and warn all who are using this app to stop immediately if you are concerned at all with your work remaining intact. I’ve never suffered a greater, or more disturbing failure with any app before of this magnitude.

Original Review:

Steinberg Media is well known for its many contributions to the music world. A developer with a grasp of what it takes to make something special.
Based on the desktop software Cubase, they delivered Cubasis for the iOS platform.
Many heads spun out of control with eager and wide eyes when Cubasis hit the App Store. I couldn’t help but get a bit excited myself.
I debated buying it for some time, and of course tried to contact Steinberg for a review copy. Many many tries, until finally weeks later they responded, but had run out. Seems they had already given all copies away along with their press release.
Prior to obtaining my own copy I had only a brief encounter with Cubasis on a borrowed iPad to look at for about an hour or so. That didn’t exactly inspire me to spend $50.
Weeks past by, and I finally, accidentally (See my post: An Ever Changing Process) bought Cubasis.
Oops.

Well, I can’t undo that so I figured I’d make the best of it and find a use for Cubasis.
First thing that encouraged me was the slick user interface. So quick and responsive. Good looking too. I felt right at home in Cubasis as if I had worked with it many times before.

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I really was enjoying the workflow quite a bit. I still am. I couldn’t put my finger on exactly why I felt so at home so fast. Was it really made to be so intuitive? Perhaps? Then it dawned on me. Cubasis is really a lot like previous iDAWs I had seen and worked in many times already. I have done this before with other iDAWs that have been around a while. Not to suggest Cubasis isn’t designed to be intuitive, it is.
The layout is clean making it very easy to remain in a steady workflow without numerous screens or drop downs to sift through. Something I’ve missed when using my primary iDAW Auria.

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Using Cubasis with Audiobus has been the most comfortable experience I’ve had so far. They did a remarkable job with making Cubasis and Audiobus distraction free. Every instance I had was reliable. No crashes, no lost recordings, no broken connections. It simply works. Bravo.
In addition to the excellent Audiobus integration, Cubasis has an equally smooth virtual MIDI function. Connecting my favorite synths has been a piece of cake. More to be pleased with. Still using AudioCopy/Paste? Its supported for both import and export. So are iTunes File Share, Dropbox, and email export.

* I don’t use any MIDI hardware, so I cannot offer input on how that behaves. I would expect it to be well done?

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There are many high quality instruments and loops included to choose from in both audio and MIDI format. I couldn’t find any instruments to be lacking. They all sound really nice. Each have an attack and release slider to adjust your preferred sound in the track you place it in. No violin though? Whatever is missing shouldn’t be any problem. Simply connect whatever virtual MIDI compatible app with the desired instruments to Cubasis and assign it to which ever track you want. The adjustable scrolling keyboard works as expected. It has a row of 10 Chord buttons above it. Each of the 10 chord buttons can be edited and is specific to the track its used in. Delete the track you made custom chords in, and you delete those custom chords with it. No complaints there. Switch to pads or keys with a button tap.
The pads are customizable and have variable velocity. Tap the center of the pad for a big hit or around the edges for a softer strike. Assigning instrument chords, or drums to the pads is made easy. Another kudo.

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If you import a sample to a track it can be edited by a double tap to the waveform. That will bring up a sample editor tool taking up the bottom half of the screen. Tracks are still visible and can still be scrolled through making it easy to keep track of what you’re doing. Trim, reverse, set fades in or out, and save the edited file to the media browser. Make a mistake? No problem the multiple undo and redo buttons are there at the top of the screen on the tool bar just in case. I might add that when you undo or redo a nice message appears confirming what was done.

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If you want to edit MIDI or recordings of instruments packaged in Cubasis, the same double tap will bring up a key editor. Individual notes can be edited and rearranged. The velocity can also be adjusted. A robust quantize feature will help keep it all in time.

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All the editing, performing, recording, mixing and arranging throughout is crisp. No delays or screen jumping. Putting together a song including audio recordings works so seamlessly its hard to not want to use Cubasis. Everything is smooth and pleasant. Until you get to the FX, and mastering part. In short, you can’t really master anything here. The EQ is a 2 band prank with no depth. A less than average compressor, limiter are of no significant help.

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The FX choices are many in number and appear to be a complete collection. However when you use them they are a disappointment. They sound cheap and half baked. Some worse than others, like the Reverb. Its horrendous. I’ve heard better reverb from tin cans. The Chorus is minimal and weak. I could go on and on, but ill stop by saying, Steinberg can do much better.
At least the mixer is good for setting pans, & volume levels. There are 3 FX sends for the overall mix that can be leveled at each track individually or not used at all. If you do want to use the FX in a track you can have up to 3 inserts per track. Finally, you can mixdown to M4A, .wav or MIDI.

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Overall Cubasis is great to work in, but not so great to finish the work. Its features, & design are similar to many other iDAWs already available at half the price. It looks great, sounds good, a joy (I really like making first drafts here) to use, and a flop to polish it all up at a high level. Considering the total FX fail, no automation, and that you can do the same things in apps half the price, I can’t say this is worth $50. Its good, just not doing anything that sets a new watermark.
To be fair, its early for Cubasis. There may very well be many improvements and features on the way? They might take Cubasis to the next level some of us expected, but have yet to see? I don’t know. I’ve bought many apps based on potential that was never realized. So I am skeptical.
If this was released a year ago, it would have been more impressive. Since my aforementioned primary iDAW arrived with FX, sonic capabilities light years ahead of anything else on iOS and full automation, Cubasis misses the wow factor by a wide margin. I would consider this the better option if it is intended for use on iPad2.

For more details on Cubasis please visit SteinbergMedia

Purchase Cubasis from your iTunes App Store HERE

Review based on use with iPads 3&4.

UPDATED 4/16/13

Today Steinberg answers weakly (though I’m sure not directly) to a major concern by improving its selection of Cubasis mastering options. They added a 4 band Studio EQ, and a Limiter.
The new “Studio EQ” is definitely an improvement over the shelf EQ. It sounds OK, and is better than nothing, but doesn’t really impress me very much. Then again I’m spoiled by Aurias FabFilter ProQ.
I am very glad its now part of the Cubasis package though.
The new Limiter is fair. It serves its purpose at a functional level but raises no goose bumps. Neither are by any means appropriate for mastering. Not in my world. Its a step in the right direction and shows that Steinberg is paying attention to customers needs. Even if they are still holding back, offering mediocre solutions. I can only hope they will put a real EQ, Compressor, Limiter in Cubasis someday and improve the other subpar FX as well.
I hoped for automation, but it didn’t come. Not yet. Will it ever?
These things may come later, or not at all? For now Cubasis is still a neutered but well groomed breed with a few new tricks, leaving a lot to be desired.

Chordion – Review

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Chordion, by Olympia Noise Co.

Chordion was a bit of a surprise to me. I had heard good things, but until it was in my hands inspiring me to explore its many offerings, I hadn’t really taken notice. What a pleasant surprise indeed.

Chordion employs several functions to provide a fulfilling musical experience. The scales and keys selections are numerous, allowing the user to make simple or exotic selections for any sort of style. You play chords (Hex Keys) with one hand while strumming or hitting individual notes with the other. All in perfect tune. Each of the icons on screen represent a visual queue as to which options and parameters are to be selected. It’s a nifty, clean interface for quick navigation. There were times at first while learning the interface where I lost track of where some things were but I got used to it pretty fast, so I don’t consider it a flaw.

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Chordion has a decent and simple built in synth, but with more controllable parameters than most of this breed. Such controllable tidbits like Timbre, Envelope, Polyphony, Delay, Vibrato, and so on. That’s a nice option allowing a lot more user sound control, but really where Chordion shines is when it controls your favorite synth. Virtual Midi control is set up with ease. A nice no nonsense design makes it all quick to set up, and get right to it. In no time I was snapping out melodies and chords simultaneously feeling very good about the experience.

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In addition to the synth, Chordion sports a handy Arpeggiator, and 4 different drum machine styles to expand its functionality. One could write complete songs using only Chordion. With Audiobus support, sending all the audio to record in your favorite iDAW is a cinch. You could also use its built in record feature to save performances and then upload to SoundCloud, Dropbox, or iTunes File Share. AudioCopy is noticeably absent. I know many users who either don’t have Audiobus or just prefer ACP would appreciate that to be added in a future update.

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Chordion is rich with tools and options to design and play with your own unique style. With the many scales available and more being added this becomes a potent instrument. Easily customize your own scales and layout. The interface is very responsive with no detectable latency or any stability issues. It’s comfortable and fun. Not to mention deep enough to make Chordion accessible to any musicians level. I couldn’t really find anything to complain about. This is a remarkable, full featured Midi controller/instrument.

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Sure, there are a lot of Midi/instruments available on iOS. Chordion separates itself by a wide margin with including so many options to tweak (there’s that word again) the sounds, play chords, leads, arpeggios, accompanied by an included drum machine. All pooled together in a marvelous U.I. This is the most comfortable and content I have felt with an app of this breed so far. My experiences with the Virtual Midi control while also running this through Audiobus were so pleasant and issue free, that I just can’t help but recommend this fantastic app with a big smile.

Buy Chordion from iTunes HERE

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Arpeggionome Pro – Review

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Arpeggionome Pro By: Alexandernaut

UPDATED: 6-23-2013

Arpeggionome Pro was already getting a fine work out on my iPad controlling other MIDI capable synths and the likes. Now Audiobus support has been added to further expand the apps functionality. Audiobus wasn’t really a necessity since the apps Arpeggionome Pro controls sends the recorded audio through Audiobus to whatever output is being used. It does however make things much easier to do. Triggering the record function while in AP definitely speeds up the process and eliminates extra home button clicks.
Personally I really appreciate the landscape view support being added. Choice is good.
Don’t underestimate this app. This is a strong piece of software and is worth the cost.

Original Review:

I’ve been looking around for a robust, dedicated Arpeggiator app to add to my iPad music studio. Since I don’t use any midi hardware and have found most virtual midi capable apps less than exciting, they often don’t escape my self induced blind spot. There are some very good ones, and then there are those like Arpeggionome Pro that blow me away. This is one cool program! I am kicking myself for having missed it until now.

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Arpeggionome Pro is first and foremost a midi controller. It is a very complex Arpeggiator with a full plate of programming capabilities. It has its own built in synthesizer, but very basic. Using this to control any (virtual) midi capable synth is where it at. Thanks to a thoughtful design that inspires easy use, making midi connections is a breeze.
Deigned to control pretty much anything midi, Arpeggionome Pro beckons users to put it to work with what ever you want it to control. Quantize first note, use any of the 16 channel sends, midi clock sync, so on and so on. If its midi, Arpeggionome Pro can do it.
Making virtual midi connections are effortless and more up my alley for my uses. In no time I was enjoying this marvelous app controlling my favorite synths and crafting some slick arps.

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The range of arpeggio pattern controls are splendid. Center screen is the performance matrix for primary pattern control by touch to manipulate first triggered note (left & right) and pattern speed (up & down). 6 groups of button matrices and 8 virtual knobs frame the performance matrix. Make pattern adjustments in any size, shape or speed on the fly. Theres no need to stop the flow just to change where it goes, the octaves, gate, speeds etc.
Having all the controls right there in your face makes this one very tidy experience. At the top of the screen is also a visual indication of the notes as they are played out on a virtual keyboard.

See screen shot below for details on the button matrices and knob controls.
For even more details please visit Alexandernaut here! There is a lot going on under the hood.

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As you can see (from the screen shots) the available controls are not just numerous, but also just a quick tap or slide away. No changing screens, or menus to dig through. One screen with everything. This is designed with consideration to those performing live and with the adjustable accelerometer assigned messages, (like, pitchbend, gate, etc) Arpeggionome Pro becomes a whole new instrument full of expressive possibilities.
With the combination of all the available options to make up your own unique arpeggios you’ll soon discover this is all you’ll want for your pattern programming needs. Nothing opens up a greater, more pleasant experience for creating any arps you can imagine. Plus a nice selection of preset patterns to use or build off are included as well.
Anything you create can be saved for future use and is quickly accessible via the pattern banks on the bottom of the same screen.

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Arpeggionome Pro has no record, audio copy, or Audiobus support. Audiobus support is planned. Even without it Arpeggionome Pro can control a synth assigned to an Audiobus input which can then be captured by whatever output you are using. It works fine as is, but starting a recording in an output slot app from the very handy Audiobus remote control would be a nice addition here.

If you want something to create specialized and unique arpeggios beyond the usual fare get Arpeggionome Pro and start making some serious arps. This is powerful, fun, and creative. All packed into an intuitive interface that works with you. This is a masterpiece in design and functionality.

Smashing! 5 stars Click here to buy Arpeggionome Pro in iTunes.

*There is also a lighter version called simply “Arpeggionome” with fewer features at a smaller price.

Guitarism: Pocket Accoustic Guitar – Review

20130201-160729.jpgVisit Rhisms WebSite

UPDATED: 6-24-2013

Guitarism now supports multi channel -MIDI! This new feature is called “Triple Play” and is available as an IAP from within the app for $4.99. That might seem like a high price just for MIDI, but consider that the app itself is only a mere $2.99 as is, and has a quality sound with fantastic playability. Triple Play adds a lot more depth and functionality than it might seem at a glance. Being able to control up to 3 MIDI compatible apps simultaneously is really cool. Once you start using it, and experience just how inspiring it can be, the value becomes much more evident. I have to be honest though, I think the five bucks IAP is a little high. I’d feel more comfortable with it being a couple bucks less, or better yet a full Guitarism package with all the goodies for single price. Say $6.99? Nevertheless, its not my business to argue pricing, I’m just voicing my own opinion. By the way I want to direct you to the comments of this review to consider a strong argument for the value of this apps IAPs, that Rhism himself pointed out. He makes good sense and points out a reasonable comparison vs other apps with similar and higher priced options.
However you look at it the functionality you get is compelling. This is a solid and quality guitar simulation app that isn’t developed on a whim overnight. Its a serious instrument that delivers a wonderful experience, and with Triple Play a whole world of new possibilities open up. Guitarism with Triple Play are a powerful combination.

Original Review:

Why are so many virtual guitar apps in iOS being sold without Audiobus or at least AudioCopy?
Rhism LLC gets it. Developed by a guitar player, Guitarism comes not only with probably the best sounding virtual guitar, but also a comfortable playing interface built perfectly for iPhone and iPod touch. Plus, he made Guitarism relevant by adding Audiobus support quickly. The first virtual guitar app to do so.

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Guitarsm is a six string virtual acoustic guitar with an amazingly playable design. It sounds fantastic and as close to a real guitar sound as any other app. The quality of this is amazing maybe even better than other iOS virtual guitars.
You play Guitarism with two hands, and depending on if you’re a lefty or righty (both supported) the chords are on one side while the string strumming is on the other.
Guitarism is centered on strumming most of all, but you can finger pick individual strings without discomfort. For some reason Finger Picking (Smart Strings) is available through IAP. I feel that’s a standard function and should be part of the entry price.

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A very clean and simple interface intelligently designed awaits. No clutter or any unnecessary menus. This is strait up 6 string strumming pleasure. There is of course a menu of options to offer further tools to make the most of your experience.
Change and customize keys and scales how ever you prefer. Turn on Tilted Chords and your 6 available chords expand to 18 variations by simply tilting the device left and right. Very nice option, I can’t turn it off.
Check Out This YouTube Video

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Further expanding on expression options are Hammer On and Fret Muting which can also be enabled. These are the kinds of features any guitarist would expect. Having these makes playing Guitarism about the most instinctive and natural feeling of any iOS Guitar I’ve tried.

I cant say it enough. The sound is very good. The strings respond magnificently to how you hit them. Gently strum or tap for softer sounds, or rapid taps and fast strumming for much louder responses. The string attack is incredibly lifelike. There is a nice amount of sustain that lends to the natural quality of what’s played. It could probably benefit from a selectable option for users to expand or reduce the sustained audio. Just something I’d like.

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Guitarism has its own record option, and a recordings management folder. No FX come with Guitarism, but neither do real guitars. Thanks to Audiobus support, playing Guitarism through FX apps like EchoPad (really gotta try it!) is a fun and easy way to add some very cool FX, and have it all recorded in your favorite iDAW. AudioCopy is supported as well, in case you’re without Audiobus.
You can share your recordings, chord sets etc via Facebook, and the “Rhism Nation.”

More additions are being developed to improve and expand upon Guitarism. A couple notable planned items are: More guitar types, & MIDI. Both planned to be made available through IAP. iPad native support is being considered but has not been confirmed. Its possible a separate app might be needed for iPad. I hope he finds a way to make this universal, no one likes having to buy the same thing twice.
Personally speaking I am excited by the possibility of having a 12 string added to this. I can hardly wait to see what Rhism does next.

For the record I’ve been playing this on my iPads 2&3 at 2X size without any problems at all.
This is one well made and great sounding virtual guitar. No complaints. A new must have. 5 stars!
Buy Guitarism in iTunes

Musix Pro- A MINI Review

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Created By: Shiverware
Visit The Website Here

You can never have too many good apps for making music. Having one like Musix Pro for use as a MIDI controller, Isomorphic instrument, learning, expanding harmonics, and a fun music theory education tool all in one is pretty darn cool!

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Shiverware thought this out splendidly. Delivering Musix Pro with appeal to beginners, and pros alike. A customizable isomorphic keyboard that is both visually pleasant, and highly adaptable to individual playing styles or preferences. Even guitarists will find an option comfortable to their style.
Used as a hardware MIDI controller or Virtual MIDI controller for other compatible iOS music apps, Musix Pro offers a great environment to unlock and expand your creative wants and needs. No fuss.

It has no record or looping functions. No problem. That’s not the point of this cool app anyway. It is Audiobus ready. This controller is ready!

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Whether you are a expert in music theory, or are new looking for something you can learn and grow with, Musix Pro will provide you a very comfortable place to get along in any capacity.
Discovering new harmonic relationships in nearly every key or scale without ever hitting a wrong note inspires confidence and precise melodic control.

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This app is an all around gem. Excellent interface, detailed in app instructions, 8 included instruments, color themes, numerous lay out options and loads more (Check out the Shiverware website link up above for more details) all neatly packaged without any clutter. A fantastic highly useful instrument ready for you to unleash your melodic whims. Discover, learn, play, create.

Highly recommended!

Purchase Musix Pro from iTunes Here.