Sequencers

Sequencing and Specific Arpegiator Apps

LayR – Multi Timbral Synthesizer

LayR – Multi Timbral Synthesizer is developed by Living Memory Software

Available from iTunes App Store

LayR is described as a “massively polyphonic, Multi Timbral Synthesizer” capable of up to 256 voices of multi layered and textured sounds for 64 bit devices. I was a little skeptical initially and expected less. I was wrong. LayR can actually do as it says it can.

Andy Bull created LayR somewhat by accident. He started out with something else in mind, not looking to create a synthesizer. After experiencing some disappointments with some of his iOS synths in a live stage setting, he ended up making something to meet his needs as a live performer. LayR was born, and here we are today able to enjoy the fruits of his labor. So much juicy goodness.


LayR launches with a clean, albeit dark, interface showing the general mix functions of whatever layers make up the selected patch or “performance”, as they are called. A performance is a collection of instruments which contain layers of synths. One performance can be as simple or as complicated as desired. The overall results can be astonishing, with layers coming and going in various states and times. There are a lot of excellent presets available that demonstrate the many possibilities and can be great templates to dissect and learn from. Overall it’s an exciting synthesizer that will satisfy.


Each layer is its own independent synth with 2 oscillators, each with their own shape and phase states that can be morphed, modulated and filtered. There are 2 ADSRs which can be looped from super fast out to 100 seconds, along with a 3rd ADSR controlling the overall volume. Both of the filters (LP, HP, Band & Notch) can be smoothed with a handy mini filter mixer. The 2 LFOs are well behaved and have several shapes to choose from. At first glance it all seems like a standard twin oscillator synthesizer, but that’s forgetting to consider the amazing depth of what can be hundreds of layers playing together in a giant cooperative audio party. You could easily spend days constructing elaborate performances. Pack a lunch.


It’s hard to explain just how much detail LayR is able to control better than the above screen shot. As you can see this is thoughtfully designed with a forward looking layer parameter linking tool. This will be indispensable when one gets ambitious, getting deep into greater numbers of layers with parameters that will likely need to be linked, and really helps with keeping the intended order together without needing to try and remember what was where or having to constantly switch back and forth to make sure certain layers have the same behaviors. Just link them in sets of parameter groups. My inner synth nerd did backflips when I first discovered this clever tool. You can also copy and paste one parameter to another.

The 16 step multi channel arpeggiator is quite robust. This screenshot (above) should convey how carefully it was designed to give the user a rich midi routing capability that works reliably. Up to 8 event tracks can be set up with their own synth layer, making for some very lively compositions. While getting acquainted with LayR I found some presets that were impressive and inspiring. Some had multiple synths of varied arp events, all playing together with the touch of a single key. Event notes are visible by the flash of the corresponding key as played by the arpeggiator assignments.

The in-app help can be accessed at any time should there be a need, so even someone new to multi channel arpeggiators can learn to create their own routes for their project with a minimal learning curve.


Getting back to the graphical interface, its design uses symbols relevant to each parameter control. Most experienced synth users should understand what they mean but it might also be a little unfamiliar to others more accustomed with text identifiers. Those not used to this will become best friends with the top right corner info button within the first hours. Eventually it becomes second nature. The scale and key can be set, as well as an option for a colorful keyboard if all black isn’t desired. The keyboard can be adjusted in size, range, scrolled or locked.

LayR has 3 sound effects; Reverb, Delay and a 3 Band EQ. The FX are competent and useful but not particularly noteworthy.

Inter-app audio and Audiobus are supported, but not AU. I feel like the lack of AU support is for a good reason. Might be because the current iOS AU systems can’t quite keep up yet with something so intensive as LayR. Perhaps that will change in the future?

I spent several days digging into LayR and found it to be a wonderful experience. Great sound, nice quality filters, excellent morphing and an overall magnificent synthesizer. It truly excels when put to the test of making many layers of timbres, multi channel arpeggios and wildly evolving soundscapes. LayR is no slouch by any means and should fit in everybody’s collection.

I highly recommend LayR. Be sure to check out the developers Website for a more specific feature list and links to helpful tutorial videos.

Massive Update April 20 2018 V 1.2

Audio Unit: LayR now includes a fully functional audio unit version with a dynamic user interface that adapts to the available screen space.
PDF Manual: The old help system is replaced by a comprehensive manual which can be read in-app or exported to your preferred PDF reader.
Improved User Interface: The entire UI has been given a modern facelift including pinch to zoom, double tap to zoom and fully labelled controls in the Layer Editor.
Instrument Mixer Drag & Drop: Instrument and Layer strips can now be re-arranged in the Instrument Mixer. Layers can be converted to new Instruments or copied between instruments with drag and drop.
MIDI Controller Mixer: A new panel that sports optional sliders for Channel Volumes and every MIDI cc that’s been assigned to the current performance. Allows users to perform live MIDI controller mixing in-app. Can also be used to query which parameters have been assigned to MIDI and in which Instrument/Layer they are located.
Arpeggio Sequencer: The arpeggiator gets a more descriptive name and some cool additions including new event types, new playback modes and the ability to set mode, speed and length per track.
Modulation Matrix: Modulation sources in the Layer Editor can now be routed to any destination.
Improved Oscillator: The oscillator gets Coarse/Fine tuning and “Fixed Mode” which decouples the oscillator from the MIDI keyboard. Also FM has been greatly improved with a new mode allowing modulation over the full audio range.
LFO Sync Mode: Keeps LFOs in all playing voices synced to the same phase as each other.
Wave Folder Pitch Adjust: The amount of folding is now reduced as notes get higher, this helps reduce aliasing artifacts that may be introduced by the folder when processing high frequency content.
Legacy Mode: A experimental option that keeps LayR’s engine to a fixed lower CPU usage, this will hopefully extend LayR’s lifetime for users with older, lower powered iOS devices.
Light Colour Scheme: An optional lighter colour scheme for use in bright daylight conditions.
2nd MIDI Input Port: For stand-alone app: A port which listens on all channels for MIDI Bank Select/Program messages, this port can be used to select Performance presets while allowing the other input port to use all 16 channels for multi-timbral use.
New Presets: A whole new bank of 36 presets by Sky Runner and another new bank dedicated to individual user presets.

 

Music Studio 2 Review – Tried and True

Music Studio is developed by Alexander Gross of Xewton

Available in iTunes for Apple devices, and Now GooglePlay for Android


Music Studio has been with us (on iOS) for years. It was one of the very first studio type music apps I ever bought way back when I had my iPod Touch 3G. It has seen steady and consistent updates keeping it on the level with our rapidly growing music needs. Now it’s even available for Android users in the GooglePlay store. I haven’t tried it on an Android, and honestly can’t comment about that version, but expect it works just as well.

This all in one music production suite is packed with everything you need to create music from start to finish. Over a hundred tracks sequencing, sampler, twin keyboards, custom drum & chord pads, 10 effects units, note editor, Automation, Audiobus In & Out, Inter-App Audio In and Out, MIDI, 100 Drum Loops…and more and more.


There is a free, lite version to dip your toes into if you’re not sure about buying straight away. The first thing I noticed was the quality and variety of instruments. Hundreds of studio recorded instruments come packed in with the purchase of the app, and dozens more can be purchased. Every relevant instrument is available, minus only a very few. Whatever might be missing shouldn’t be an issue these days with all the other music apps around filling nearly every gap. With MIDI, Audiobus and Inter-App Audio input/output fully supported, you’re only limited by you’re own collections of samples and instrument apps. This was the first production app I could find a Digerydoo that sounded good.


The twin keyboards can have their own instrument assigned and played. The bank of customizable chord buttons above reflect what’s being used as per your own preferences. Assigning individual percussion instruments or samples to the drum pads can also be used. Trigger and loop away, or record a sample with your device or external microphone and apply to one of the pads to use in your composition. It’s easy stuff.


Some might wonder where the mixer is? Simply put, it’s not here in the traditional sense. However every track can be mixed individually. Instead of a mixer page, just select the track to adjust the pan, level, effects, mute or solo etc. It can be a little bit of a challenge to get used to if you are more accustomed to a dedicated mixer board page, but the bottom line is, nothing’s really missing. It’s just being done differently. Most people aren’t going to be overly concerned with this unless they start piling on several dozens of tracks. Then the missing mixer just might prove to be a bit of a obstacle.

It’s never bothered me, and on the plus side a mixer page is indeed being developed for Music Studio 3. I have confirmed this directly with the developer.

Editing a tracks sequence, or sample is quick and easy. Just double tap the area within the track to bring up either the sampler page or the sequencer note editor page. Quantize, transpose, write, copy and all of that stuff should feel as familiar as it looks. Working with automated FX work much the same way. It’s a very straight forward work flow. This is very intuitive and has a very gentle learning curve. Nothing clunky or unnecessarily complicated. Smooth.


Moving on.

Music Studio 2 also has 10 built in effects units. They have improved over the years and you can assign as sends, inserts or use globally in multiples. As I mentioned above there’s automation. So making creative effects that move with the music are at your finger tips, just like any respectable studio type. All the audio effects mainstays are accounted for. Reverb, Delay, Phaser, Stereo Widener, Filter and so on. I find the EQ a little in the lite side being a simple 3 band, but that’s not much of an issue these days with Audiobus and Inter-App Audio providing such easy access to your other apps that are more specialized. What is available gets the job done and doesn’t sound cheap.


Music Studio is known for its excellent MIDI support. Whether you use virtual MIDI with other music apps, or hardware Music Studio keeps up and makes things easy on you. Reliable is the word.

There are so many great things to bring up, I can’t cover every detail. If you need more specifics, details or exact numbers just visit Xewtons Web Site. You’ll find more than just specs. There’s a thriving user community forum to help answer questions, get support or just share. Assuming the extensive in app help doesn’t put you back on track. No pun intended.

In conclusion, Music Studio stands confidently with other iDAWs, is priced very well, has better instruments than others, is a stable, quality production app with tons of tools and all delivered with a pleasantly clean interface. It’s great for those just starting out and won’t overwhelm newcomers and pros will like its longevity. It has been reliably developed with excellent consistency by a developer who is listening to his users wants and needs. Despite no separate mixer, all the same parameters can still be adjusted and mixed without skipping a beat. Few limitations and loads of options, Music Studio 2 remains an excellent choice for everybody.

Patterning – An innovative spin on beat making

Patterning is made by Olympia Noise Company

Available on iTunes
  
So you probably already have plenty of beat or groove makers. So do I. Dozens and dozens of apps doing this can be found. So why bother with another one?

Because Olympia Noise Co. gets us. They understand how we want to work and be inspired to work even when doing something as common as laying down a groove. 

  
You start off right away with a brief and helpful tutorial showing the basics. Getting started right off the bat. Feeling comfortable in the same swing. The colors and layout look nice and make sense. I can’t put it any simpler, this just makes sense. Everything felt obvious and was right where I felt it should be. Nothing overstated about Patterning, just a clean and encouraging work space to work out some beats and find inspiration. 

  
So many great kits to explore from tried and true 808 sounds to unusual sounding original kits. Use one, or mix and match instruments, and make your own kit. Explore, tap and groove. Go ahead and have some fun. 

  
Each part can be individually selected. Adjust attack, hold & decay. Make bold tuning adjustments or fine tuned micro-adjustments. Add another ride or tom from another kit. Do whatever, it’s not going to bite you. The variety is very nice and it appears they intend to add more in time. 

  
You get the mixer of course. What beat making machine would be complete without a mixer? None that’s what. They’d suck. Some of you know what I mean. Well this doesn’t suck. It rocks. It also chills and gets funky. With automation and smooth transitions from one to the other Patterning works the way it should.

  
Easy to make patterns in an equally easy to make song. Do it all with a competent suite of sound effects. All neatly placed on one page. 

I see this in my folder for drum machines among several others that do the same thing. Some well, and some I just keep because I might want to use it again some day. Patterning though, is at the top. As if it’s looking down on the others thinking “I can do what you do better, I’m more fun, more intuitive, and just look neater.”

So it becomes the leader of the pack….errrr….folder. You get the idea. It’s a great app, and better than runner up. 

Home run! 

Oscilab – Review Updated 9-10-14

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Oscilab is created by 2Beat
Available the iTunes App Store

Oscilab has been on the radar of anticipated new music apps and now finally hits the App Store.
It is a unique wave sequencer where by touch, drag, and sweeps will determine much of the music making experience.

Right off the bat I was feeling great and very happy with how it operates even if it was a little unusual. Didn’t take long to get comfortable with this at all.

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28 wave shapers, 6 channel mixing, FX and great on the fly live sound manipulation for each channel independently via X/Y pads and some pretty nice synthesis and drum options are some of the many features. Everything is easy to find and access. Great interface. I likey!

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Exploring this unique and fun new sequencer has been nothing short of fun.
I really like how easily they made this for doing live tweaks to the sounds. With scenes that can wait until the current one has played out before the next seamlessly enters the flow, and instantly changing a sequence without any drop outs is sweet.

Shaping the sounds wether they are loaded samples or your own synth designs at a whim rocks.
The FX are pretty simple if not a bit bland, but no problem just run Oscilab through Audiobus or IAA and use your other FX apps to…. To…to… Hang on?

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Wait a second? Where’s the Audiobus or Inter-App Audio support?
I assumed it was available, but where?
No…no…..no…..NO!
Just AudioCopy, “Open In” and SoundCloud for sharing….WTF? This isn’t 2009.
Did this cool, fun, impressive app really just get released without the most basic and expected supports for inter app connectivity?
It can’t be? Not again…… Geeeez! How frustrating.

This isn’t happening, is it? Well, I guess so, never mind.
I don’t mean to be harsh, this is a cool new app, but come on. Call me when it can actually be integrated in the most common workflows we actually use these days. Then I’ll finish the review. Until then this ones on hold.

UPDATE

Since I initially wrote this half review Oscilab has seen significant updates with great improvements. I’ll try to be brief and to the point.
Now with Audiobus support and Inter-App Audio, improved midi functionality, and other nice tweaks Oscilab is my new favorite goto sequencer.
I love how simple it is to use. It makes a
To of sense and doesn’t try too hard to be different.

Highly recommended!

Stroke Machine – Review

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Stroke Machine is made by Wolfram Franke Franke Music
Available from the iTunes App Store

Wolfram Franke dives in to iOS music production with the colorful release of the unfortunately named “Stroke Machine”.
Really. That’s its name. In the many hours I’ve spent with Stroke Machine I never once found anything that brought on an “Aha!” moment of clarity that explained why this name was chosen; I just can’t make the connection.
My inner 15 year-old came up with at least a dozen alternate names that could be just as hilarious, but that’s a different immature article.

This new and interestingly designed groove box has a lot to offer. A whole heckuva lot!

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Stroke Machine is a full service “groove box”, synth, beat maker, 128 pattern sequencer and full on work station. To start, this machine certainly has plenty of very nice features and functions for designing multitudes of drum and synth sounds.

The built-in synth has two oscillators sporting the standard analog waveforms.
A built-in sample player which earlier had problems but is working much better today. The number of voices are limited only by your device CPU.
Modulation controls for frequency and ring also allowing quantized automation of the sounds. Multi mode filters, white and pink noise generators are here too.
The tone generators run to a transient generator, and another multimode filter.
There are four effects busses and about eight sound FX. Routing, LFO, ADSR or ADBD envelopes with variable slope, and more. Much more, (linked below) the list of features is substantial.

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Next is a 128 pattern/”kit” step sequencer and each pattern has room for twenty four (12 perc and 12 melodic) sounds, and tracks with many common parameters like Tempo, Swing, Measure, mute, solo, etc.

Also featured is a detailed note editor, modulation automation, and quantize. Like I said there are lots of bells and whistles. I can’t list everything completely. Check out Franke Musicfor all the details.

They say loading, arranging, and so on is done intuitively and quickly.
I don’t fully agree with that and find much of that aspect of this app to be anti-intuitive with some things being in places I wouldn’t have instinctively expected. Nevertheless it’s all there and its working.

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Problems with Stroke Machines early iterations had been plagued with debilitating bugs and missing key features. A somewhat rough start leaving many to feel like they bought a half baked beta with huge potential. This seems to happen a lot for some reason?
Thankfully Wolfram Franke has been on top of it all and addressing the many early flaws with considerable and affective updates.

Prior to the most recent update (2-19-2014) Stroke Machine was largely unusable. At least up to its greater potential.
That has all changed. Thank you Mr.Franke.
The sample player is working well now.
A new “subdued” color scheme option is installed allowing the user to replace the original color nightmare resembling a plate of vomit from a multi colored yarn doll.
I like the the new color scheme a little better. It feels like it takes some of the over crowded impression down a notch or two. Still, its pretty crowded, but with improvements made to the rotary or linear orientations and how they respond to user input is better.

The FX generally are all decent, serviceable for what they are intended. Navigation, buttons or sliders and dials still on occasion fail to respond requiring some additional touches.
Changing to a different kit of sounds throughout the arrangements works great now.
Using Stroke Machine with Audiobus has gotten better, and more stable. Inter-App Audio hosting is supported.
MIDI clock sync, and virtual MIDI have been added.
AudioCopy for performance and recordings, and AudioPaste for samples has been added.
Adjustable latency settings are now included.
Generally a large amount of fixes, and new additions have brought Stroke Machine up to speed. It inspires customer confidence seeing the attentive actions of this developer. Kudos there.

The multi range keyboard is nice, but it’s just too tiny. I don’t know how that can be addressed considering the lack of screen real estate to work with. I suppose it’ll have to do, and for the most part it will suffice.

The potential was always there, and now with massive improvements and much needed additional features, Stroke Machine is delivering.

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All in all, Mr. Franke thought well to offer a huge creative environment for us to use and do a great many things. Fun, useful and maybe at times still frustrating, Stroke Machine is not kidding around. This ambitious app may have had a bumpy start, but today it is a powerful, stable and inspiring machine. Not yet perfect, but definitely one to seriously consider picking up.