inter app audio

Shoom Synthesizer- App Review

Shoom Synthesizer is developed by: Yuri Turov

Available from iTunes


Shoom Synthsizer is a fantastic X/Y touch controlled instrument for iPad. 3 polyphonic synths in one.

An intuitively designed interface clearly emphasizing ease of performance with a great amount of playable screen space makes this super fun to play. 


3 simultaneously playable synths each with their own set of two multi-waveform, FM cross modulation oscillators are at your disposal. Each synth has its own noise, and volume control as well as the standard ADSR and LFO basics. A handy 4 pole low pass resonance filter and overdrive are also included with each. Nothing fancy, but made for easy patching and variable sound types. From crunchy, screaming leads, to booming bass lines, and on to amazing drones. 


Shooms built in stereo delay and reverb effects stand in nicely for simple sound effects. I’d say they are pretty good for what they are. Many users have said that Shooms strength is with making drones. I agree, but wouldn’t say that is all it can do. There’s plenty of room to get creative with this and have some pretty unique sound scenes to play. 

Of course it has Inter-App Audio and Audiobus 2 supports. So far I have found both to be very stable on my iPad Air 2. Though like any iOS synth the more active voices being used, the more the chance of distortion.

I love that each synths note can be played independently and / or held. Get all ten fingers involved. If your digit dexterity is above average, you could do some impressive things. Even with average finger dexterity like me, you’re going to smile. It doesn’t take long to get the hang of Shoom, and I found it to be very easy, very quickly. More importantly the sound quality is fantastic. This is one grand instrument that has more to it than meets the eye. Sure you aren’t getting a massively powerful synthesizer, but you do get quality.

Only thing I felt I was longing for was user sample import. Is that a big deal? Maybe not, but I’d like the option. 

It’s a bargain, it sounds fantastic, and it’s fun. A no brainer purchase. 

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Oscilab – Review Updated 9-10-14

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Oscilab is created by 2Beat
Available the iTunes App Store

Oscilab has been on the radar of anticipated new music apps and now finally hits the App Store.
It is a unique wave sequencer where by touch, drag, and sweeps will determine much of the music making experience.

Right off the bat I was feeling great and very happy with how it operates even if it was a little unusual. Didn’t take long to get comfortable with this at all.

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28 wave shapers, 6 channel mixing, FX and great on the fly live sound manipulation for each channel independently via X/Y pads and some pretty nice synthesis and drum options are some of the many features. Everything is easy to find and access. Great interface. I likey!

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Exploring this unique and fun new sequencer has been nothing short of fun.
I really like how easily they made this for doing live tweaks to the sounds. With scenes that can wait until the current one has played out before the next seamlessly enters the flow, and instantly changing a sequence without any drop outs is sweet.

Shaping the sounds wether they are loaded samples or your own synth designs at a whim rocks.
The FX are pretty simple if not a bit bland, but no problem just run Oscilab through Audiobus or IAA and use your other FX apps to…. To…to… Hang on?

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Wait a second? Where’s the Audiobus or Inter-App Audio support?
I assumed it was available, but where?
No…no…..no…..NO!
Just AudioCopy, “Open In” and SoundCloud for sharing….WTF? This isn’t 2009.
Did this cool, fun, impressive app really just get released without the most basic and expected supports for inter app connectivity?
It can’t be? Not again…… Geeeez! How frustrating.

This isn’t happening, is it? Well, I guess so, never mind.
I don’t mean to be harsh, this is a cool new app, but come on. Call me when it can actually be integrated in the most common workflows we actually use these days. Then I’ll finish the review. Until then this ones on hold.

UPDATE

Since I initially wrote this half review Oscilab has seen significant updates with great improvements. I’ll try to be brief and to the point.
Now with Audiobus support and Inter-App Audio, improved midi functionality, and other nice tweaks Oscilab is my new favorite goto sequencer.
I love how simple it is to use. It makes a
To of sense and doesn’t try too hard to be different.

Highly recommended!

AUFX: Dub – Review

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AUFX: Dub is made by: Kymatica Software
Available in the iTunes App Store

The AUFX series’ second installment is a multi function delay unit Kymatica calls “Dub”.
When I see that word “Dub”, I think of DubStep, or poorly voiced-over foreign films. In this case, I think DubStep is the relevant comparison however, Dub is so much more than a DubStep styled delay, or wobble effect. This really is a full service delay FX app.

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AUFX:Dub is a high quality, 32Bit DSP, delay effects app that also happens to perform DubStep-styled wobbles, and filtered warbles. It is a versatile collection of parameters bundled to enable the user a quick and easy means of crafting some delay types-like the clean digital stereo delay, dirty noisy tape delay, and of course wobbling and filtered DubStep effects.

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Easy is the perfect descriptor of this app, and all of the AUFX series.
A very classy and simple interface of intuitive sliders on a black background. That’s it.
What more do you need anyway? It’s the results and quality that matter, and that’s what you will get. Great results that sound great too.

Dub is Inter-App Audio*, (*IAA requires iOS 7) and Audiobus ready for all slots. Input, Effects, and Output.
Fully MIDI and virtual MIDI controllable, with supports for Background Audio, AudioShare, and Email recordings.

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To make things even easier, Dub is preloaded with numerous preset effects to choose from. Each preset is aptly named and does what it describes. Additionally you can create, save, and share your own concoctions with other users.

This is a simple, but very effective echo/delay FX app that can be used on most any iOS device without issue.
Dub is easy on the CPU while managing to reliably create complex effects without crashing your device.
All at a low cost but without any compromise on the quality. There is nothing cheap about AUFX apps.

So in honor of the simplicity of this AUFX entry, I will keep my review just as simple by ending it in the next few sentences.

It doesn’t take a lot of creative verbiage to get the point across. You don’t need me to write a bunch of paragraphs full of creative words to basically end up saying: this is an excellent app, you should buy it.

What did you expect? A poem?

Highly recommended.

Update to iOS 7 now?

That’s the big question. As iOS 7 launches with Inter-App Audio in its list of new features, many people making music with their iPad are eager to try out the new feature. Does it work? Is it ready? There appears to be quite a mixed bag of answers. Should I update now?
Several developers commented around the web regarding whether or not you should update and generally are saying; “No, not yet!” A lot of music apps haven’t updated yet.

I don’t have all the answers myself, but my first couple hours with iOS 7 installed on my iPad 4
(still using iOS 6 on my iPad 3 until the dust settles) have been underwhelming to say the least. I guess I assumed incorrectly what is compatible and what isn’t?
The first thing I tried was to launch production versions of Auria and Nave to see if I could start streaming audio to record. Nope. Didn’t work. Then I tried another synth (Sorry I can’t name it. Its a beta, and I am under NDA) and it didn’t work either. Each I had assumed were compatible with iOS 7 IAA. Perhaps just basically compatible but maybe just not yet IAA compatible?
I also tried Addictive Synth (which by the way does work with Auria through Audiobus now) to Auria with no success. I shouldn’t be surprised having not seen an update for a while for Addictive.
OK? Now what? That’s a bit discouraging. I thought the flurry of updates I’ve been getting recently that mention iOS 7 meant also IAA was part of it. Not so.
I continued testing anyway to try and dig through my confusion and figure out what I am missing.
Next I tested Cubasis with the same 3 synths, and only the beta one worked. Well, sort of. Cubasis recorded MIDI from the beta synth, but couldn’t capture plain old audio. Huh?
Nave however is IAA compatible and works with other compatible apps. Just nothing I’ve tried so far.
The problem is less with the apps, and just that a lot was expected at launch. Oops. Testing out my apps confirmed I’m clearly guilty of that myself.
However, the MIDI it did record was clean and sounded fine. However repeating this test resulted in the connection simply failing during the recording, missing most of my input. Hey! I didn’t touch stop! Oh brother, it doesn’t seem like IAA is ready as I had thought. Doh!

Its too early to be sure of anything, but having tried this out a little bit using my primary music apps without success I clearly have confused iOS 7 compatibility updates to mean IAA compatibility, when it doesn’t. I may have set my expectations too high, too early. A bit of a cautionary tale. Lesson learned.
I still want to know what’s going on.
I’ve searched Apples website for instructions or some kind of helpful information about IAA, and found nothing useful. If you can find anything, I’d really appreciate you sharing the link in a comment. What is compatible? What isn’t? Is there a list anywhere? OH THERE IS A LIST!
Thank you Rolf at Tempo Rubato for this link to IAA compatibles

I think the best advice for now is if you are dependent on a single iOS device to make your music, don’t update to iOS 7 just yet. With more questions than there are answers, its probably a good idea to just hang on to iOS 6 until everything settles. Just in case.
If you have a second device, than you might be alright doing as I have by I installing iOS 7 on only one of them. At least then you can see and try it all for yourself, and not be tied down by the early bugs and incompatibilities. Updates will surely come.

Outside of music production iOS 7 is pretty cool. I think. The icons, App Store, and general interface is a nice new visual treat. I love the way shutting down background apps is handled now. Double click home, and everything that’s “on” is visible showing the last screen that was used. Swipe left and right to view the apps currently running in the background. Shut it “off” by flicking the app image upwards. Cool.
It may take a few minutes getting used to the big appearance changes. Icons look very different in many cases. The parallax background is nifty. Its like the eyes are following you.
Menus are different too and some with new options.
Well, anyway this is more about the music making aspect, not a overall review. I’m just saying, the look is generally pleasing.

Its all exciting and heading in the right direction with IAA, but where’s the roadmap? Is anyone else confused?
Lots to be curious about, making the urge to click “Update” hard to resist. Its up to you.
Nothing to be all puffed up and worried about, but use caution. Little is ready yet, and according to the Audiobus guys there are “Bugs”.
Do you want to be lab rat?

As the hours blend into days and go on, I am learning that while iOS 7 launched, has Inter-App Audio capability in the OS, very few music apps have updated with compatibility. I guess not everyone knew it was coming? Nave, & Magellan, being some of the exceptions to offer compatibility with IAA at launch. No major DAWs to host them though. I did (now realized in error) expect the major DAWs to be ready to host. None that are relevant to me are currently able to do so. Not yet. IAA is just not here yet in any meaningful or useful way, as many had expected. Or maybe it was just me. Whatever.

I get that only a little time has past since iOS 7 launched, but that’s not what bothers me. A day to us end users, but months for developers and Apple. It’s the months before end users could see the picture that Apple and developers could, which fails to land a logical blow on me. I mean what were they doing? Why didn’t they have more ready? Those where some of the questions which left me perplexed.
Well, turns out that there were big bugs (now information that devs can discuss with their NDAs lifted) in their way right up until the last couple weeks. Some that are still unresolved. With those bugs still in iOS 7 at launch, it does seem more logical now why barely any music apps are IAA ready.
In that case, considering the circumstances, I just don’t see the update being a great idea right now. Not if you were expecting to use IAA right off the bat with everything.

PS- iOS7 is drastically reducing my battery time. With my normal daily workload and activity prior to updating, I was getting 5-6 hours use. After updating the same workload and activity nets me about 3.5 – 5. Hours.

Please feel free to share your thoughts and or experiences with the new iOS 7 Inter-App Audio in a comment here. Advice, concerns, information and whatever is all welcome.

AUFX:Space – Review

AUFX: Space
A High Quality Reverb From: Kymatica
Available Now From iTunes App Store

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Reverb is one of those FX that is found almost everywhere. It’s used in so many settings. From ambient electronic to heavy metal, reverb is in most any music. It’s not just an effect for music, but also something that occurs naturally in seemingly mundane places. Basements, cathedrals, auditoriums, arenas, and caves to name a few. It is often equated to vast space. Sometimes outer space, which is ironic as sound doesn’t carry in a vacuum. Sure that’s not literal when referring to reverb in terms of space with stars and planets, but it does represent the vastness that reverb can convey.

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So “Space” is a good descriptive word when we are talking about reverb. AUFX: Space, is the latest and the first in a series of effects units being developed by Kymatica. You may know of Kymatica from their other highly useful and quality apps like “AudioShare” “BitWiz” and “Gestrument” among others.
What the rest of the AUFX series turns out to include remains to be seen, but “Space” is a great start. Reverb and iOS have not had a long running record of high quality offerings. “Space” aims to change that going forward. Finally a stand alone high quality reverb app is here.

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AUFX: Space is a high quality 32 bit DSP reverb unit with enough adjustable parameters to shape or mimic countless reverb types superbly.
All the standard reverb parameters plus a few more are built in to Space. Spread, Damping, Pre-Delay, Wet/Dry, Scale, Gain, Room Size, Color, and both LoPass and HiPass resonant filters with Cutoff. Very nearly complete. I say nearly because it’s missing a parameter I’ve been seeking for ages in iOS reverbs; “Swirl” or “Chorus” of sorts. Not like a full-on Chorus effect, which I suspect will be offered later in the AUFX series, but a kind that adds a dimension of movement with the reverberations. Maybe it’ll come, but it’s a lot to ask for since it would add more power demands to an already efficient app. No need to over do it, but it would be nice to see for once.

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The numerous highly adjustable parameters I listed from Space have allowed me to make some fantastic-sounding effects that nothing (Aurias Reverb Plug Ins are the exception) in iOS has allowed before. Space scratches the reverb itch.
Deep, rich, warm, and expansive to short, cold, subtle and every effect in-between sound really nice. Unlike most iOS reverb options, which by comparison to “Space” sound very thin, cheap, and like they’re coming from within tin cans. They have been improving slowly, but this is a significant and targeted advancement. AUFX: Space fills a void (no pun intended) I thought might never be filled. I wish I had this 2 years ago.

FEATURES

Process hardware input/output or other apps through Audiobus (input/filter/output slots supported).
Ready for the future inter-app audio standard.
Fully MIDI controllable, including Virtual MIDI.
Background Audio.
Save and load user presets.
Comes with several bundled presets.
Record the result directly in app.
Email recordings or export to AudioShare audio document manager app.
Access user presets and recordings through iTunes File Sharing.

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Using this app with Audiobus has proven to be problem free so far as I’ve experienced on my iPads 3 and 4. In case “clipping” were to happen there is a thoughtful “limiter” function which can be enabled from the menu. It says it adds 10MS to latency, but I haven’t noticed it. You can also save your concoctions to call up later easily from the menu.

The U.I. is simple and uncluttered making usage effortless. Its just you and Space with nothing distracting. The way it should be. With the ability to record directly, run through all Audiobus slots, and MIDI including virtual MIDI, its ready for any project. Not to mention its already built with iOS 7s “inter-app audio” standard in mind and prepared for when iOS7 releases.
When this releases (could be sometime in July) I would encourage anyone who wants a simple yet sophisticated and excellent reverb option to pick this up.

EDIT: 7-23-2013
I wanted to add that I have been using “Space” with my iRig Mic to capture audio recording directly to the app. It was not only convenient, but really sounded great even through the iRig. Just holding on the recording from the menu brings up a option to quickly move files to AudioShare.
The launch price of $3.99 is a steal! Low price compared to others, but by no means is this cheap. Sure you could go spend $10 $20 or more for other stand alone FX, but you won’t get anything better than this.

It will be very interesting to see what Kymatica offers next in the AUFX apps series. I for one am very eager to find out. At any rate, this is a really great start!